More Instant Art

When I first showed my Train Sim Engineer plugin to Adrian Woods and Pete Zahn of ACEs they used the phrase "Instant Art" to describe the generation of a few thousand polygons in a few seconds.
Here’s another plugin I’ve just written that also builds geometry.
On selecting a face, it takes 4 parameters, inset from the edge, height, width and number of facets
There is also an option for the type of object to be generated: rivet (cone) or nut (prism)
The result is a rivet or nut object at every corner, equidistant from the two edges that make the corner.


The same plugin can be run 3 times on the same face to produce washers, nuts and the bolt ends:


Lots of polys  Open-mouthed

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  • MSTS  On 18/02/2008 at 9:25 pm

    Very nice! I like the idea of an automated riveter. Perhaps you could call the plug-in Rosie….? :>)
    I spent the weekend starting to model Stevenson’s Rocket (have a look at my blog if you’re interested in a pic of progress so far) and I can see that an XSI plug-in with like this would come in very handy when adding the rivets around the boiler and firebox. I noticed that my poly-count has started to dramtically increase as i start modeling the small parts such as bolts.
    Now, if only you could write a plug-in that took the name of a loco or rolling stock item and outputed a complete animated, texture loco…  :>)
     – regards, 75027

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